posted on August 26, 2014 at 1:35 PM
The video game industry is now bigger than Hollywood, with hundreds of millions of dollars spent developing these interactive experiences. But there are also small-scale developers working in the indie game realm, creating unique and experimental video games.
Working “indie” is all about small teams working on artistic visions and the freedom to explore creative ideas. Many are drawn to indie video game-making because there...
posted on August 25, 2014 at 12:00 AM
Raise your hand if you remember Dungeons & Dragons! Developed in 1974, D&D is the fantasy tabletop role-playing game (RPG) that is considered the originator of the modern role-playing game industry.
This episode of “Off Book” from PBS Digital Studios explores the resurgence of tabletop RPGs in the digital age. Since their growth in popularity more than 40 years ago, RPGs have had a huge influence not just on players, but on...
posted on May 24, 2012 at 12:00 AM
Schools have found an alternative way to equip children with flexible and adaptive skills by allowing them to learn through playing interactives and videogames. In the hands of a skilled teacher, interactives can engage students in ways that a textbook cannot. A great amount of research has gone into the effectiveness of using video games in the classroom. From giving students the ability to deeply analyze and interact with material to...
posted on December 29, 2011 at 2:27 PM
www.pbslearningmedia.org PBS LearningMedia, a next-generation digital service that lets students dive deeper! PBS LearningMedia is the destination for easy access to thousands of classroom-ready, digital resources. Explore with ease. Best of all, it's free for teachers.
posted on November 29, 2011 at 9:31 AM
The arts are cross-curricular. An English teacher can show a performance of Patrick Stewart playing Macbeth. A history teacher can tie a rock and roll clip to women’s rights. Likewise, a math teacher can show the deep level of mathematical computer programming skills, in addition to creativity and artistic skills, that are required by independent developers to create video games.
Kids sometimes will have an interest in a particular...
posted on November 22, 2011 at 12:00 AM
Mission US: For Crown or Colony is an interactive game that allows students to step into the shoes of a 14-year-old apprentice who closely experiences the events that led up to the Boston Massacre. The game was extremely successful, and developers plan to launch a second "mission" in January, where students can follow the experiences of Lucy, an escaped slave preceding the Civil War.
While technology and digital media are not the silver...
posted on February 11, 2011 at 12:00 AM
Electric Racer is a new, intergenerational digital game designed for 6 to 9-year-olds to play with their parents, caregivers, or other adult family members to help build reading skills in a fun and engaging way. Using The Electric Company’s vibrant characters and themes, Electric Racer is a fast-paced driving game that encourages active involvement from the adult player in scaffolding children’s literacy learning, while both...
posted on September 9, 2010 at 12:00 AM
Mission US is an interactive adventure game designed to improve the understanding of American history by students in grades 5 through 8.The first game mission, For Crown or Colony? explors the reasons for Revolution through the eyes of both Loyalists and Patriots in 1770 Boston. The game, together with a rich variety of supplemental resources for students and teachers, is available for streaming and download at Mission US. Visit the website...